Here is a render that took way too long but was interesting in dwelling into further detail like global illumination and ambient occlusion. Displacement was the key new factor in this creation, namely, sub-surface displacement. Thanks for the read! Advertisements
Heres another render playing around with volumetric light and different material sets!
Whatsup! Here is a render I did in an hour experimenting with exporting 2D models from Illustrator and importing to Cinema 4D. I also did a bit of experimentation with volumetric lighting. I don’t necessarily understand entirely what it is I was making but I suppose its a spaceship of some kind… P.S: Sorry … More Creatives Daily-C4D
I know… I know….. I haven’t been doing creatives daily but seriously, life happens man. It just happens and you get busy and then you procrastinate because you just want to watch series and lay back instead of actually committing your mind and doing work. So here is a render of a character I made, … More Creative Daily-Cinema 4D