The latest on Mountain Man

Today I made  a breakthrough in the project! I managed to import my first fully made asset into Unreal Engine for my Mountain Man project.

CabinAssetCabinOutside

The one obstacle that I did encounter was getting the collisions of the player and the house to work as when I initially tried to walk the player into the house, the player would stop in a box shape around the house. I changed this by setting the collision for the house from “simple as complex” to “complex as simple”. This allowed me to make the house fully interactive and allowed the player to walk through. This was something I was very worried about but turned out for the best!

Next I’ll make sure that the windows have the correct glass texture.

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