Last night I decided to tinker a little more with morphers and lighting. Check it out! I tried to play around with VRay renderer but that failed so I’m going to try a session that just plays with VRay. Until next time! Advertisements

Skyline-Cinema 4D

Last night I finished a still render of a concept art-like game idea inspired by Bioshock Infinite I have called Skyline. The idea is that it’s an open-world game where the player is a futuristic robot that lives in a small town called Skyline… Oh and did I mention that the town is floating in the … More Skyline-Cinema 4D

23/05-Cinema 4D

Today, I made a thing… With Cinema 4D… It took about 3 hours to render all the displacement and subdivisions, kinda worth it though… I think. The idea was to focus on form and so I made a chair. From there I went crazy with space monsters because why not. Here it is. Thanks for … More 23/05-Cinema 4D

Creatives Daily-C4D

Here is a render that took way too long but was interesting in dwelling into further detail like global illumination and ambient occlusion.  Displacement was the key new factor in this creation, namely, sub-surface displacement.   Thanks for the read!

Creatives Daily-C4D

Whatsup! Here is a render I did in an hour experimenting with exporting 2D models from Illustrator and importing to Cinema 4D. I also did a bit of experimentation with volumetric lighting. I don’t necessarily understand entirely what it is I was making but I suppose its a spaceship of some kind…   P.S: Sorry … More Creatives Daily-C4D